Showing posts with label design pack. Show all posts
Showing posts with label design pack. Show all posts

Monday, January 28, 2008

Sunday, January 27, 2008

C=Villager


Playing drums. Figured they wouldn't use sticks.

Martini glass and olives. I tried to use thick black lines wherever possible, to tie in with the ox's tail.


Drums.








Mouse.




Cart. Some distortion when he goes fast, since he's a magic ox.









Brandy snifter and how to hold one.
Beer steins and how to hold them.


















Ox construction from Brock

This will help a lot going forward, thanks Brock!


Saturday, January 26, 2008

Reference scans

Design dudes and dudettes - see below post for duties!

Andy's monkey & pig:
**Clean up in this style


Stacey's villager:

Kamal's emporer:

Mark's ducks:

Brock's ox for reference [he is going to revise him for Tuesday]
**On Monday we will pick some poses from the storyboard to clean up for the design pack.
Rach's baby char:

Stacey's emporer:

Andy's villagers:

Angie's rat:
Brock's emporer:

Design team duties

Hey Guys,

I will post who is doing what for the design pack this weekend and then I will scan the sketches that we should be working from. I have moved a couple things around so it's spread evenly between the 7 of us. If you have any questions, please comment or post. [If I forgot anything, let me know!]

And please post your stuff as you do it so I can add it to the templates. Thanks!!
[**Also note the post below that our meeting on Monday has been rescheduled!]

Alex:
> Andy's rough priest 3-see scan - [clean up, 3/4 front & back, 2 poses]
> Andy's secondary char 6 - see scan [clean up, 3/4 front & back, 2 poses]
> Ambrosia bottle [a couple angles of prop, the prop with a rough char - even just a hand or whatever]
> crops/food [a couple angles of prop, the prop with a rough char - even just a hand or whatever]
> party hats [a couple angles of prop, the prop with a rough char - even just a hand or whatever]

Angie:
> Mouse/rat [2 dance poses, 1 pose with champagne glass, 3/4 front & 3/4 back]
> Andy's secondary char 4 - see scan [clean up, 3/4 front & back, 2 poses]
> ceremonial drums [a couple angles of prop, the prop with a rough char - even just a hand or whatever]
> wagon [a couple angles of prop, the prop with a rough char - even just a hand or whatever]
> drinking glasses [a couple angles of prop, the prop with a rough char - even just a hand or whatever]
> beer stein [a couple angles of prop, the prop with a rough char - even just a hand or whatever]

Kamal:
> Andy's monkey [2 dance poses, 1 pose with champagne glass, 3/4 front & 3/4 back]
> Stacey's secondary char 7 - see scan [clean up, 3/4 front & back, 2 poses]
> jewel [a couple angles of prop, the prop with a rough char - even just a hand or whatever]
> barrel [a couple angles of prop, the prop with a rough char - even just a hand or whatever]
> lightning - fx [what it will look like, design it]

Andy:
> Pig [2 dance poses, 1 pose with champagne glass, 3/4 front & 3/4 back]
> Andy's secondary char 5 - see scan [clean up, 3/4 front & back, 2 poses]
> village layout [clean layout on its own, plus one with a char in it]
> dead fields layout [clean layout on its own, plus one with a char in it]
> lush fields layout [clean layout on its own, plus one with a char in it]

Rach:
> Andy's secondary char 1 - see scan [clean up, 3/4 front & back, 2 poses]
> altar layout [clean layout on its own, plus one with a char in it]
> land lush w/crops layout [clean layout on its own, plus one with a char in it]
> any other layouts you have Rach that you did from the storyboard, post them and I will add them to the template!

Lucia:
> Duck [2 dance poses, 1 pose with champagne glass, 3/4 front & 3/4 back]
> Andy's secondary char 2 - see scan [clean up, 3/4 front & back, 2 poses]
> Rach's secondary char baby - see scan [clean up in Andy's style, 3/4 front & back, 2 poses]
> flames/fire in torches [fx]
> splash [fx]
> clouds [fx]
> glow on Ox [that might just be a simple Photoshop filter, we should experiment designing something for that]

Stacey:
> clean up Ox's expressions
> revise Emporer, clean up, turnaround
> Emporer expressions
> Emporer gesture poses
> organize design pack/put stuff on templates
> design pack index page
> revise heavenly kingdom layout [clean layout on its own, plus one with a char in it]
> star shapes/shooting stars [fx]